The Re-Review: The Re-Review: Two Kinds of War, a Job Application, and Crawling
1775: Rebellion #
- 1 play with 4 players this week
- Played before
This is a game that just doesn’t get played nearly enough for my preferences. It’s one of the few team games I own and it’s about the only way I can play a war game. If you haven’t played it before, it’s a very light area control board game where you have four players that represent the colonial militia, the Continental Army, the loyalist militia, and the British regulars. Each faction has a certain birthdays. Those guys have a number of hit symbols, flee symbols, and blanks. The British regulars are the strongest and they have the most hit symbols and no flee symbols. On the other hand, the militias are pretty weak with there two hit symbols and to flee symbols. However, to make up for the weakness of the militias they get three dice whereas the armies get two dice. In addition, you get to replace those fled armies later.